Monday, November 26, 2012

How to model a motorbike fairing using NURBS

How to model a motorbike fairing using NURBS

How to model a motorbike fairing using NURBS

Hi there,
this is a tutorial on how to model a fairly smooth and organic-looking fairing of a Suzuki GSX-1300 Hayabusa motorbike
We're going to be using both patch modeling ,more specifically,a technique called "lofting" (consisted of two or more
NURBS splines connected together with a flexible NURBS surface in between,hence the term "patch") and polygonal modeling,taking advantage of the many new modeling tools available recently in Blender (such as the Knife tool,Vertex slide tool and many more)
by the end of this tutorial we should know how to effectively model any smooth organic surface consisted of a single patch through using a variety of techniques


here's the link to this tutorial :
http://www.youtube.com/watch?v=K4BFucZameg&feature=plcp

NOTE : Please feel welcome to download these "blueprint"-looking reference images below and freely use them in your own modelling projects if you wish

hope you'll enjoy this!
Peter
Attached Thumbnails Attached ThumbnailsClick image for larger version. 

Name: sideImage.png 
Views: 50 
Size: 467.1 KB 
ID: 199148   Click image for larger version. 

Name: topImage.png 
Views: 30 
Size: 306.5 KB 
ID: 199147   Click image for larger version. 

Name: front.png 
Views: 31 
Size: 259.3 KB 
ID: 199146  

0 comments:

Post a Comment